Last month, Kotaku reported on House Party, a titillating party simulator that encouraged players to engineer sexual scenarios against the backdrop of an epic. Learn how baking with steam in your home oven will create wonderful sourdough bread with a high rise, crisp crust and excellent tastePro Evolution Soccer 2018 Download Torrent Steampunks Crack Full PC Game ISO Skidrow Repack Realistic visuals recreate authenticity of football. Posted in SerialKey Generator 20170305. Northgard cd key generator service is the newest readily available online tool that offers you an opportunity to generate. For a long time, No Mans Sky fell into that category for me. It wasnt delivering on the vision it promised, of unfettered exploration and discovery. It was a bit repetitive, and I felt like Id discover more things I couldnt do than things I could. Want to make a home on a planet Well, you cant build bases. Want to become an expert dogfigher Not enough information in the heads up display to make it work. Id go to a planet, scan for resources, discover some species, and hope that something interesting would happen before getting bored and leaving. Compared to the now infamous E3 demo, this was unremarkable, but it was really perfect for getting your buzz on and listening to podcasts. I played the vanilla No Mans Sky for a long time, but the shine did wear off, I ran out of podcasts, and I moved on. Returning to the game doesnt feel wholly alien, but the changes are significant and important. This really struck me when I finally got in a dogfight in space. At launch, all aerial combat sucked. Whenever I jumped into space and got an alert that pirates were attacking my ship, I always resigned myself to death. Ships didnt handle very well, which made aiming any weapons with the reticule and avoiding enemy fire feel impossible. Since the most recent patch, dubbed Atlas Rising, I had noticed that flight controls were more sensitive, and I could fly closer to the ground on planets. In space, when it came time to fight, I learned suddenly that I could roll right and left, that my turning radius was sharper, and when I had an enemy ship in my sights, the camera would zoom in slightly, and the ship I was aiming at would be highlighted. These are small, quality of life changes, but last night was also the first time I was able to destroy an enemy ship. Finally, combat didnt feel like a slog. Theres also a lot of new contentlike base building, vehicles and joint explorationbut what makes a difference to me is that the core features have polish. The changes to the scanner makes discovery not only more interesting, but more profitable, as scanning animals automatically adds credits to your account. You could always play as a pacifistic explorer, but now its less grindy and more profitable. Base building has also added farming, making trade among NPCs an actual viable tactic for making money, and giving players a chance to settle into a planet they like and stay there. The changes to how planets and animals are generated make space feel more mysterious and exciting. Theres new biomes, some of which are shockingly beautiful, and on those planets more variation in abandoned buildings or ruins or crashed freighters you can find exploring planets. Youre no longer resigned to walking around and hoping you find something, either. You can now build signal boosters, which will point you in the direction of an interesting close landmark. Thats how I found my first crashed freighter, half buried in the ground. Against my will, I found myself sighing, wow, when I saw it. The user interface has even changed in ways that make the game easier to playall items stack now, when previously they did not, and ships have multiple menu screens for different kinds of resources. These minor retools help me find game features that have been there since launch that I had never encountered. When I landed on a planet with incessant acid rain last night, the game told me right away I could craft an add on for my exosuit to protect me from it. You could always do that, but I never felt invested enough previously to explore such a hazardous planet. Every complaint, major and minor, had been addressed. When I played No Mans Sky at launch, my reaction was often, oh, well, thats it Now its, Wow, I didnt know I could do that. Portals, which can send you to specific coordinates once you learn the glyphs to turn them on, also allows players to visit specific landmarks and areas of interest. Combining that with joint exploration, a basic multiplayer which allows you to speak to other players, the game now fosters community instead of forcing players apart. The people who stuck with No Mans Sky always found ways to play with each other. The Galactic Hub was created as a way to bring players together and share discoveries. Portals make what was once complicate much easier. You dont have to jump through hoops or make complicated maps to find what other players have foundyou can just go there, and then talk with other players about things youve all experienced. No Mans Sky has always been a good idea. Exploring a vast universe and discovering the unknown was a good enough hook that hundreds of thousands of people gave it a try. Now the game has graduated from a good idea to an actual good game. Its not just that theres more content and more things to do. The game has been re tooled, from the user interfaces to the dogfighting to working Portals, in order to improve players ability to discover interesting things, and allow them to actually feel a part of the worlds they inhabit. If you havent played since launch, pick it back up. If you were turned off by bad reviews, its time to give it a try. David Heys steam diesel photo collection 3. BR SOUTHERN REGION Click on nameplate image to visit the fascinating GCRA website. Below Rebuilt Merchant Navy class 3. Bibby Line shown hurtling through Basingstoke with The Atlantic Coast Express known to spotters as the ACE which departed Waterloo at 1. Exeter Central in 2 hours 5. This Waterloo West Country express began operations during LSWR days but it wasnt until 1. Atlantic Coast Express. The train had as many as nine different sections in the formation, including Ilfracombe, Torrington, Padstow, Bude and Plymouth. The service ceased in the mid 1. Beeching Axe. Above Below LN Class 3. Lord Anson shown here on the down local platform at Basingstoke working a Waterloo Bournemouth stopping service headboards left smokebox and right bufferbeam. When I was a young 1. I was on loan to Nine Elms and was preparing a LN Class locomotive which was booked to work a summer excursion from Waterloo to Brockenhurst. The fireman who was booked the turn didnt appear and I nearly went the turn. However, they found someone else who was probably far more experienced than me which was a good job as Id never heard of the place let alone been there Unfortunately, the LN Class all disappeared before I became a more experienced fireman. Below Class S1. 5 3. Rober Urie shown outside Basingstoke shed were typical freight locomotives of the Southern. There were more of this class of loco built by Richard Maunsell between 1. Above Below Classic Southern Region steam the V Class Schools class, this one being 3. Dulwich seen taking water at Basingstoke at the end of the down Local platform the headboards top of smokebox and middle of bufferbeam designates a run to Salisbury and maybe even further west to Exeter. When I started work as a cleaner at Guildford in 1. Schools class locos 3. Charterhouse, 3. 09. Sherbourne and 3. St Pauls which incidentally was the first engine that I cleaned on my first day at work. They were fantastic locomotives to work on, extremely powerful, automatic injectors and as I was left handed and not been taught how to fire right handed as required on N U Class locos I was in my elementSadly, all three of them were scrapped in my first year as a fireman. Inset A Southern Region target sign from Basingstoke station went under the hammer at a Great Central Railway auction for 2. July 2. 01. 0. Below BR Standard Class 5. Cracked Steam Failed To Initialize. MT 7. 30. 85 Melisande previously the nameplate belonged to Urie King Arthur Class 3. Basingstoke with a down local with a stopping service from Waterloo to Bournemouth. Excellent locomotives to work on, with bucket seats, free steaming and easy disposal duties with rocker grates. Above Below The Southern Regions BR Standard Class 4. MT Moguls became concentrated around Eastleigh, Southampton and Bournemouth for cross country services between Portsmouth, Salisbury and Cardiff, Reading to Redhill, Brighton to Bournemouth and the Swanage branch. Perhaps their most famous turns was the London Waterloo Lymington boat trains, though this had little to do with their capabilities, rather their ability to fit the the turntable at Brockenhurst. Here 7. 60. 58 rests at Basingstoke shed 7. D. Below S1. 5 Class 3. Basingstoke Loco and the station awaiting her next turn of duty. Above Below V Class Schools 3. Lancing at Basingstoke station. Hard to tell whether its the up local to commence a stopping service to Woking then Waterloo or whether its on the down local platform and has just completed a stopping service from Waterloo. Whichever, from the position of the loco, he probably only has four coaches. Below Class H1. 5 No 3. Down Local line at Basingstoke before heading off to Salisbury and then possibly Meldon Quarry with a train made up of stone empties. Above Below The handsome lines of rebuilt Merchant Navy class 3. Union Castle with the bag in at Basingstoke. She is heading a Bournemouth Service. Below The now preserved Rebuilt Merchant Navy Class 3. Canadian Pacific with a Waterloo bound service from Bournemouth. In the left foreground is an interesting ground signal for modellers to note. Above Below Rebuilt Merchant Navy class 3. United States Lines is replenishing her tender before departing for Waterloo with a service from Exeter. Below BR Standard Class 4 No 7. Above Below Class N1. King Arthur class 3. Sir Aglovale running into the Down Through platform at Basingstoke. Im not sure where the train is heading with the headcode shown. Below This was one of many Western locomotives seen at Basingstoke. The WR Main Line was only a few miles away at Reading. Here, Hall Class No 6. Capesthorne Hall adds to the loco variety. Several photos on this page are reproduced courtesy of Jim Paynes CD from his wonderful website Through Their Eyes. Click here for link. I am not affiliated with the sale of CDs in any way, merely reproducing what I think are interesting images of Southern Region steam. A word should be added about Photoshopping the above images, excellent though the originals are, have been digitally enhanced with sky tones for suitable reproduction on the web. The subject of Photoshopping can be found on the Rail Photo Workshop Page 4. Inset Below We end our visit to Basingstoke with this 7. D shedplate 1. 95. September 1. 96. 3 then Eastleigh closed to steam July 1. Great Western Railwayana Auction in May 2. The ex LSWR shed at Basingstoke was most noted for being home to the Remembrance class 4 6 0s in its small allocation during the 1. Eastleigh took over the code when Basingstoke lost its allocation, however the shed remained open for servicing until the end of SR steam. Below This view from an up train shows Basingstoke MPD on 1. June 1. 96. 6 with a Brush Type 4 and a number of BR Standard Class locomotives in residence. Left This photo of Geoff Burch at a recent talk and presentation at the Railway Enthusiasts Club at Farnborough was kindly taken by Ian Barefoot, the clubs publicity officer, who writes The social history of those involved in the operation of Britains railways particularly at the sharp end are rarely told but always fascinating. It was with great pleasure therefore that the Railway Enthusiasts Club at Farnborough link hosted a presentation by Geoff Burch, a former railwayman with British Rail Southern Region based at Guildford shed. For nearly two hours Geoff talked about his reminiscences of life at Guildford Locomotive Shed a period which spanned the late 1. Guildford in 1. 96. Geoffs interest in railways started in his school days his classroom backed on to the main line and like many of his fellow classmates he became an avid train spotter, much to the despair of teachers when lessons were interrupted by boys making a dash for the windows to watch a train pass Geoff later responded to a British Railways job advert and, at the age of fifteen, started work as an engine cleaner at Guildford, gradually making his way up to the position of fireman. Geoffs presentation was full of anecdotes interesting not only for the locos and locations involved but because of the involvement of his work colleagues, bringing a realisation that work of this nature is very much a team effort. Whilst Geoffs presentation concentrated on the steam age, his career on the railway extended far beyond the demise of steam when he became Assistant Operations Safety Training Manager based at South West Trains Operations Training Centre, Basingstoke. Following retirement in 2. Geoff is now available to give a talk and presentation to your group, and can be contacted via telephone 0. His email address ramblingrailwaymangmail. Left Below Meanwhile here are some of Geoffs more recent photographs, starting off with an unusual selfie during a visit to the Dartmouth Steam Railway. The photo below reveals the full image. Lord Nelson on the Mid Hants Railway beneath it.