Version Log Median XL All realm uniques, runewords, sets and cornerstones of the world are now available on Single Player New item Greater Signet of Experience old one renamed to Large gives 7. Torajan Jungles damage is now spread more evenly across the duration of the skill. Total number of hits reduced by 2. Fixed bugs increased density and respawn rate, all spirits can drop all essences and added champions with boosted drop rates increased density and drops, reworked sig bias, will drop all signets in the game now, increased experience gain monsters can now drop the Edyrem Key, which can be used to create a portal to Toraja removed waypoint to avoid confusion, added Dimensional Sanctum on minimap, no longer leads to the Desolate Road now located at the end of the Desolate Road, instead of Kingdom of Shadow turrets has 1. Character corpses now spawn in town after death and you cannot have more than one corpse Monsters in Hatred difficulty now use area level, just like they do on Terror and Destruction. The levels rework consists of giving each endgame quest its own location and keeping it lore appropriate. Previously it didnt make sense to, for example. Additionally, Median is loyal to the Diablo lore and the locations of many bosses were not accurate. Many of you might find the storyline to be an irrelevant aspect of the gameplay, but the reality is that it adds a lot to the experience and makes the game more immersive by giving. It also makes Median feel more like an Expansion rather than a mod where the devs decided to put a whole city inside a Crypt. This rework also resolved the all ubers in your face issue. Previously it felt like you were trapped in the original storyline, and whenever you put a foot inside a non quest location hundreds. Applied Differential Equations Spiegel Pdf Files. Now a lot of the endgame areas have been pushed away and made less invasive and many of the side areas of the original game have been. Currently these areas are places where you can find many elite monsters. You have not yet voted on this site If you have already visited the site, please help us classify the good from the bad by voting on this site. Torrentz will always love you. Farewell. 20032016 Torrentz. Torrent For Diablo 2 Expansion Rune' title='Torrent For Diablo 2 Expansion Rune' />We will look into making these areas more unique in future patches, while still keeping them as optional. These are the areas that have been re introduced thanks to this rework. Hole Level 2. Underground Passage Level 2. Tower Cellar Level 4. Ancient Tunnels. Arachnid Lair location swapped with spider cavern. Ruined Fane. Forgotten Temple. Pit of Acheron. Two brand new major areas are the Torajan Jungles and Caldeum. These are as close as it gets to having new acts. Combined, these alone host over 1. Dark Summoning is a really clever feature that allowed us to add new content to the game by reusing existing areas. However it has some major flaws. You can just spawn. Thus most of the fun and challenge in these quests would be lost. The same goes for Heroic bosses who additionaly had a long and arduous spawning process. For these reasons it must go. The levels rework is not yet finished, but you can expect that Dark Summoning will not exist anymore after patch 1. With these two types of quests being replaced the endgame scheme had to be revamped as well. Endgame quests are now organized by their location on the two continents of Sanctuary the Western Kingdoms Acts 1, 2 and 5. Kehjistan Act 3, and the Wastelands which are not part of the mortal realm, are usually accessed unconventionally and contain some of the hardest challenges in the game. The functional aspect of the new scheme is based on proximity, which will allow players to connect ubers with each other and remember their locations more easily. No. Drop Rework player count will have a greater effect on No. Drop reduction, which means more drops the more the players Superunique monsters for example Griswold, Lachdanan will now have much better drops Yshari Sanctum and Bastion of the Triune now have new drop tables on all difficulties Some bosses, such as Kabraxis and Uldyssian, will now only drop Sacred items in addition to their main reward Teganze, The Void and Toraja now have new drop tables on Hatred and Terror difficulties New arcane crystalshard drop bias for all Prime Evils after Hatred DiabloFixed a major Diablo II bug that caused TC Treasure Class groups to not work in Hatred difficulty. What these groups do is assign the proper TC to a monster based on their level. This bug is the reason why for example, you wouldnt find a rune higher than Dol 3. Hatred, even though Slain Souls were level 9. With this rework, you may now find up to. Hatred, as well as better runes up to Um 4. This fixes the massive drops gap between Hatred and Terror. Hatred uber drops will now also be improved thanks to this. Quality Level of items was capped at 6. QLVL Rework bottom line the higher the qlvl, the rarer the item. There were multiple issues, for example, a Gothic Plate was twice more common than a Studded Leather. And some items, such as Naginatas or Ancient Armors, were extremely rare outside of Duncraig. These two charts will display the exact changes, and the flaws. World Drops vs 1. World Drops. Duncraig the Sacred Bias has been reworked. This wasnt a proper sacred bias, instead, it was a bias for items with high qlvl. This bias caused Duncraig to monopolize. Ancient Armor or Naginata were 1. Yet low qlvl items such as sacred Leather Gloves were rarer than anywhere else. Destruction. The new bias will increase the chance to drop of all qlvls by an equal amount which will make duncraig effectively the best place to find each and every sacred item in the game. We created some charts for duncraig as well 1. Duncraig Drops vs 1. Duncraig Drops The following levels now have it thus all levels in the game have proper automaps Nexus Bridge 1 and 2 Black Abyss, Planes of Sin and The Void Khalimgrad Bremmtown Toraja The Black Road Kingdom of Shadow formerly Ureh Bastion of the Triune formerly Triune Removed avoid from Slain Souls, Imperius, Malthael, Assur, Terul Atanna Khan and increased their health to compensate Increased charm drop chances 14 for Rathma Square and Lord Aldric Jitan, 19 for Khalimgrad and Kurast 3. BA Tweaked some reward stats, reduced some endgame charm flat stats and moved some stats to earlier charms optical detector now grants 1 to Maximum Skill Levels due to Mirror Mirror removal new name, now located in the Cathedral. Removed Inarius Revenge quest Baal on destruction difficulty is now an endgame quest Boss has been completely reworked with brand new skills and some old favorites, new mechanics and new AI Fight is no longer static. Baal gains new skills and more mechanics come into play with each higher difficulty level fixed a bug where Skyfall would not be cast near walls, lowered fire resistance reduction when cursed. Prime Edyrem Baal reduced damage and removed health regeneration. Uldyssian reduced health, slightly increased damage. Uldyssians Edyrems slightly increased health and speed now has 4 map variants, located in the Torajan Jungles, doubled experience gain new endgame farming area with signet bias, located southeast of the Kurast Docks new area next to Torajan Jungles, replaces Unformed Land. Reworked mob sprites, name and AI now spawns in the Vizjerei Temple new area accessible after killing Kentril Dumon in Caldeum renamed to Bastion of the Triune, located in the Profane Cells new area in Caldeum reduced the stats on some cycles. Vaca Loca no longer drops cycles. Arihan greatly reduced the damage of the fissure which starts erupting when he is below 5. Can now be found in the Torajan Cemetery new area in Teganze Greatly increased map size to make it more efficient to farm Archers are now goatmen, quest boss is now Zagraal Enemies will no longer become permanently invulnerable after being frozen Celebrants will now give 2. Increased Lilith health by 1. Films. info button v 1. Vote for ice. Films. IE 6 lt link relstylesheet typetextcss mediascreen hrefhttp globolister.