Travian Server Script Download Youtube

Travian Server Script Download Youtube

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App.png' alt='Travian Server Script Download Youtube' title='Travian Server Script Download Youtube' />World War II Online News. Today well talk about the things were doing to make our game more realistic our equipment balancing strategy, and Steams deployment status. Within Steam well cover how subscriptions for those users will be handled, cell hosts what they are and why theyre important, training tutorials now being a requirement and other preparations underway as launch day approaches. Minute Audio Update from Xoom about this articleREALISM IS OUR PRIORITYWeve been having some awfully long internal discussions about the current state of the game and the things that we are working on. Particularly with the inclusion of some upcoming content that we have on the shelf and getting their deployment plan all sorted out. One of the major topics that has come up as a very important reminder for us, is the requirement to have our game be as realistic as possible. You can see our Production team already employing a higher sense of realism through their High Explosive audit which is not far away from being employed into the game first content release after Steam. Next up on the list is all other projectiles kinetic energy, non explosive. And following that will be a complete review of all armor plating types and their thickness. As a reminder, we can model armor thickness down to the millimeter and to even greater fractions, but thats a bit overkill still cool though. EQUIPMENT BALANCING STRATEGYA discussion to reaffirm our position as being as realistic as possible and finding ways to balance our content standing by was very important to have. In the real war, there was not a 1 to 1 match for equipment. Two weapons standing out spurring that discussion currently includes the M1. A1 Carbine and the STG4. There is a well known fact that the STG4. M1. A1 was pretty well mass produced. So how do we balance that Well we cant very well hand off the STG4. Allied forces, or the M1. A1 to the German forces. But we can reflect the total supply availability for equipment in their spawn lists as a means to provide a balance. We think its really important to employ this strategy as we move forward so our content pipeline doesnt get bottlenecked and we get stuck into a position with equipment sitting on the shelf for awhile, as in the case of these two weapons. Fortunately, you will be seeing these two weapons in the near future. All content is being prepared for post Steam deployment, as a means to maintain focus on the deployment of Steam itself, as well as provide some new content to maintain the interest and continued growth of those users, as well as our organic customer base. STEAM DEPLOYMENT STATUSSUBSCRIPTIONS ARE DLCS ON STEAMThings are looking very good here at the moment. Our Starter and Premium subscriptions are being setup as DLCs per how Steams platform actually works, but they will be pretty visible for folks to see. Every Steam user will start out as a FREE PLAYER with a 2 week trial followed by a perpetually free but limited account Rifleman, Trucks and Haulers only. As always theyll be able to subscribe right away at any time. CELL HOSTS HOW MANY USERS CAN BE ONLINEWe have successfully tested two cell hosts which manage players in the campaign and per cell host we have been able to push 1. As we have been saying we are expanding that limitation and theoretically with multi cell repaired the process that allows multiple cell hosts to be used should work by default for cell host 3 4. The development and operations team are working closely on this particular item right now. Our mission is to deploy 4 cell hosts by Steams release to hold the maximum number of users as possible. TRAINING TUTORIALS NOW REQUIREDTraining Tutorials will not be able to be bypassed anymore for our new incoming users. This is an incredibly important period of time for the new users to be successful. With the complexity of WWII Online, if a user does not go through the basic tutorials they will have a much lesser percentage of knowing what to do or how to interact with other users get into the game world. Users will launch the game, and before proceeding beyond the persona selection screen they will be prompted to take a non optional mandatory training session of the first 5 basic training tutorials, which include. Rifle weapons usage. Map using map tools. HUD Heads up DisplayOnce these tutorials are completed, which will take up to 1. Campaign and officially start their career in WWII Online. Our team has invested some important time into making sure the tutorials were functioning and there were no road blocks that would cause an issue with users being stuck unable to proceed. We think this is such an important development to ensure the highest levels of success not just for the user but for the game. This will get users into battle faster with more understanding, it is something that really should never be bypassed. GAME MANAGEMENT PREPARATIONSOur new Game Manager OHM is preparing for the influx of users and is deep in understanding his new toolset and responsibilities. There will need to be an increase in supply and hell be at the ready to carefully push numbers upwards as needed. Hes also trying to get a new maintenance cycle established, with the hope of making it a bit less frequent and intrusive on Campaign operations. One thing is for sure the Campaign server must continued to be reset, at a minimum of once per week. With the Campaign coming to new hardware shortly, there may be some changes that are unforeseen, so well keep you guys posted as this develops. OHM is also considering how we can improve the landscape of intermissions and making them a bit more vibrant and interesting. If special events are something you are interested in, you should really connect with him, you can do so by sending him a forum PM. COMMUNITY MANAGEMENT PREPARATIONSKMS has been getting his mind blown with all of the stuff required for the Community Manager to do but hes a quick learner and embracing the responsibility. Hes also processing a new Assistant Community Manager that will help him with the Axis High Command Community, filling his recently held position. Well be announcing who that is in the near future but we think hell do a great job and the Axis community will be getting an awesome rep. Keeping the community healthy is paramount for our CM team, so they are strategizing together about expectations and what to prepare for as Steam comes. HIGH COMMAND OFFICERS ARE NEEDED BIG TIMEWere going to need an influx of High Command officers to support game operations around the clock for both AHC and GHC. If you can devote a minimum of 3 months service right before Steams release the Rats would be very grateful. As you know we are deploying on Steam with the brigade system and need as many capable hands in there to help things out and make sure the game stays healthy. Please see the community management team or your HC office for greater details. OVERALL PROGRESS STRONGThousands of new players are learning about our game everyday, and thats really exciting for us. Steam is continuing to show its power in terms of traffic as it is generating an impressive number of impressions, clicks, Steam group joins and folks adding the game to their Steam wishlist. The Rats are equally working hard to make sure that this gets done right. Were getting our Staff prepared to be all hands on deck for Steams release for a period of 4. On the first day of Steam we suspect the technical team will be busy correcting things that come up suddenly it always happens in the software development world. On the second day we suspect the dust will settle and it will be all about supporting the users and making sure everything is firing accordingly. Our primary focus for the first few weeks upon Steams deployment is to iron out any kinks that may have been unforeseen. That does not however, affect the timeline of development of new content via the Production team. Download Update. Star Update. Star. Download the. Double click the downloaded file. Update. Star is compatible with Windows platforms. Update. Star has been tested to meet all of the technical requirements to be compatible with. Windows 1. 0, 8. 1, Windows 8, Windows 7, Windows Vista, Windows Server 2. Windows. XP, 3. 2 bit and 6. Simply double click the downloaded file to install it. Update. Star Free and Update. Star Premium come with the same installer. Update. 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Travian Server Script Download Youtube